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| Skill
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Description
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| Somersault Kick
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[Basic Attack Effect] Jumps and spins backward to deal 26% damage to 3 nearby target(s) 2 time(s).
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| Shadow Heart
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Increases Critical Rate by 5%.
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| Quick Motion
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Increases Attack Speed by 6% and Speed by 8%.
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| Shotgun Punch
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[Basic Attack Effect] Jumps and creates a shockwave after landing to deal 40% damage to 5 target(s) in front 3 time(s).
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| Sea Serpent Burst
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When attacking with Basic Attack Sea Serpent's waves spread with a 40% chance to deal 130% additional damage to 5 target(s) in front 2 time(s).
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| Agile Knuckles
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Increases Attack Speed by 5%.
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| Dark Clarity
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Increases Attack by 12%.
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| Knuckle Mastery
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Increases Min Damage Multiplier by 15%.
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| Physical Training
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Increases Basic Attack Damage by 10%.
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| Perseverance
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Every 5 sec recovers HP by 2%.
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| Turning Kick
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[Basic Attack Effect] Jumps and spins to deal 80% damage to 6 nearby target(s) 5 time(s).
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| Corkscrew Blow
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Charges to the front and delivers an energy-charged punch to deal 340% damage to 7 target(s) 2 time(s) and stun them for 1.8 sec.
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| Serpent Scale
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[5 Serpent Scales Required]\nConsumes all Serpent Scales to enter Assault Mode for 10 sec and increases Final Damage by 25%. [Serpent Scale in Slot]\nWhen Sea Serpent Burst is activated obtains Serpent Scale and increases Final Damage by 2%. This stacks up to 5 times and Serpent Scales cannot be obtained in Assault Mode.
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| Greater Sea Serpent I
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Increases Sea Serpent Burst's max strike targets by 2 and changes its damage to 430%. (Damage increases with Greater Sea Serpent I skill level)
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| Serpent Assault
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When attacking with Basic Attack in Assault Mode activates instead of Sea Serpent Burst to deal 480% additional damage to 12 nearby target(s) 3 time(s).
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| Roll of the Dice
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Increases Attack by 20%. Rolls a six-sided die every 7 sec to increase Attack by 0–5% in proportion to the number on the die for 5 sec. A number that has appeared once does not appear again for 30 sec.
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| Admiral's Wings
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Decreases damage taken by 10%.
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| Groggy Mastery
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Increases Status Effect Damage by 15% and damage by 25%.
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| Hook Bomber
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[Basic Attack Effect] With the powerful explosive energy generated by throwing a punch deals 290% damage to 6 target(s) in front 5 time(s).
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| Octopunch
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Throws a series of punches to deal 900% damage to 4 target(s) in front 3 time(s). If the target is a boss deals the same damage 2 more time(s).
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| Nautilus Strike
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Orders the Nautilus to attack to deal 1950% damage to 15 nearby target(s) 5 time(s).
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| Crossbones
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Increases Final Damage by 10% and Defense Penetration by 5% for 12 sec.
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| Speed Infusion
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Increases Attack Speed by 20% and Final Damage by 20% of Attack Speed for 15 sec.
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| Time Leap
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Instantly decreases the cooldown of Active Skills by 50% and increases Final Damage by 30% for 40 sec. When this skill is in slot a 12-sec cooldown is applied at the start of battle.
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| Greater Sea Serpent II
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Increases Sea Serpent Burst's max strike targets by 2 and Final Damage by 100%. The Sea Serpent's waves spread farther.
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| Sea Serpent's Rage
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When Octopunch is activated a Sea Serpent appears and deals 1700% additional damage to 8 target(s) in front 2 time(s) and leaves an Assault Mark on the hit targets to increase their damage taken by 15% for 5 sec.
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| Raging Serpent Assault
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When attacking with Sea Serpent's Rage in Assault Mode calls upon an enraged Sea Serpent in front for 5 sec to deal 1300% damage to 9 nearby target(s) 2 time(s) every 1 sec.
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| Maple Hero
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Increases Final Damage of the following skills: Serpent Assault 60% Corkscrew
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