Paladin/Mastery
< Paladin
| Skill | Description | Req. Level |
|---|---|---|
| Slash Blast - Damage | Slash Blast damage +15% | 12 |
| Main Stat Enhancement | Main Stat +30 | 14 |
| Slash Blast - Target | Slash Blast max targets +1 | 15 |
| Critical Rate Enhancement | Critical Rate +5% | 17 |
| Slash Blast - Damage | Slash Blast damage +20% | 19 |
| Iron Body - Defense | Iron Body additionally increases Defense by 10%p | 21 |
| Slash Blast - Target | Slash Blast max targets +1 | 22 |
| Warrior Mastery - Speed | Warrior Mastery additionally increases Speed by 5%p | 24 |
| Slash Blast - Damage | Slash Blast damage +20% | 26 |
| Basic Attack Damage Enhancement | Basic Attack Damage +15% | 28 |
| Divine Swing - Damage | Divine Swing damage +15% | 32 |
| Accuracy Enhancement | Accuracy +5 | 34 |
| Divine Swing - Target | Divine Swing max targets +1 | 37 |
| Close Combat - Damage | Close Combat damage +50% | 39 |
| Divine Swing - Damage | Divine Swing damage +20% | 42 |
| Close Combat - Weaken | Targets damaged by Close Combat take 10% increased damage for 10 sec | 44 |
| Divine Swing - Boss Monster Damage | Adds 15% Boss Monster Damage to Divine Swing | 47 |
| Vessel of Light - Attack | Vessel of Light additionally increases Attack by 5%p | 49 |
| Divine Swing - Damage | Divine Swing damage +20% | 52 |
| Final Attack - Damage | Final Attack damage +50% | 54 |
| Divine Swing - Strike | Divine Swing target strike count +1 | 56 |
| Max Damage Multiplier Enhancement | Max Damage Multiplier +10% | 58 |
| Divine Charge - Damage | Divine Charge damage +10% | 62 |
| Basic Attack Target Enhancement | Basic Attack Target +1 | 64 |
| Divine Charge - Damage | Divine Charge damage +11% | 66 |
| Rush - Damage | Rush damage +80% | 68 |
| Divine Charge - Boss Monster Damage | Adds 10% Boss Monster Damage to Divine Charge | 71 |
| Noble Demand - Damage | Noble Demand damage +50% | 73 |
| Divine Charge - Damage | Divine Charge damage +12% | 76 |
| HP Recovery - Attack | HP Recovery additionally increases Attack by 5%p | 78 |
| Divine Charge - Damage | Divine Charge damage +13% | 80 |
| Combat Orders - Damage Boost | Increases the damage by 15%p for the duration of Combat Orders | 82 |
| Divine Charge - Boss Monster Damage | Adds 10% Boss Monster Damage to Divine Charge | 84 |
| Skill Damage Enhancement | Skill Damage +15% | 86 |
| Divine Charge - Damage | Divine Charge damage +14% | 88 |
| Rush - Reuse | Decreases the Rush cooldown by 30% | 90 |
| Divine Charge - Damage | Divine Charge damage +15% | 92 |
| Noble Demand - Reuse | Decreases the Noble Demand cooldown by 30% | 94 |
| Divine Charge - Strike | Divine Charge target strike count +1 | 96 |
| Parashock Guard - Attack | Parashock Guard's Attack increase effect applies to allied players in range. Your attack additionally increases by 5%p | 98 |
| Blast - Damage | Blast damage +10% | 102 |
| Combat Orders - 4th Job Skill Lv. | Increases the target's 4th job skill levels by 18 for the duration of Combat Orders | 104 |
| Blast - Damage | Blast damage +11% | 106 |
| Heaven's Hammer - Damage | Heaven's Hammer damage +50% | 108 |
| Blast - Boss Monster Damage | Adds 10% Boss Monster Damage to Blast | 111 |
| Guardian - Protection | When Guardian's Continuous Recovery effect is granted to an allied player, decreases damage taken by you and the allied player by 5% for the duration | 113 |
| Blast - Damage | Blast damage +12% | 116 |
| Greater Vessel of Light - Final Damage | Greater Vessel of Light additionally increases Final Damage boost by 10%p | 118 |
| Blast - Damage | Blast damage +13% | 120 |
| Divine Mark - Damage | Divine Mark damage +50% | 122 |
| Blast - Boss Monster Damage | Adds 10% Boss Monster Damage to Blast | 124 |
| Divine Blessing - Final Damage | Divine Blessing additionally increases Final Damage boost by 12%p | 126 |
| Blast - Damage | Blast damage +14% | 128 |
| Divine Judgment - Damage | Divine Judgment damage +50% | 130 |
| Blast - Damage | Blast damage +15% | 132 |
| Heaven's Hammer - Boss Monster Damage | Adds 100% Boss Monster Damage to Heaven's Hammer | 134 |
| Blast - Strike | Blast target strike count +1 | 136 |
| Divine Mark - Weaken | Targets damaged by Divine Mark's stigmata of light explosion take 20% increased damage for 10 sec | 138 |