Stun Skills

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Stun is an effect on certain skills that allow characters to temporarily prevent a monster, Elite Monsters or another player in Arena from performing any attacks. Different skills apply the stun effect for different durations. In particular, stuns help increase the damage against monsters when challenging a map, and when attacking an opponent in the Arena.

As a debuff, the stunned effect can be modified by the following Character Stats:

  • Debuff Tolerance can reduce the duration of a stun, and Debuff Resistance can allow a stun to be completely evaded. These stats can be offset by Debuff Tolerance Ignore and Debuff Effectiveness.
  • Status Effect Damage increases damage against frozen, stunned, or neutralized opponents.

Skills

Skill Description (at max level) Class Req. Level Cooldown
Gust Charm Throws charms in front to deal 460% damage to 6 target(s) and stun them for 1.5 sec. Night Lord 35 24 sec
Evil Eye Shock [Must Summon Evil Eye] The Evil Eye attacks 6 nearby target(s) to deal 80.5% damage 6 time(s) and stun them for 1.5 sec. Dark Knight 40 18 sec
Rush Charges to the front to deal 720% damage to 12 target(s) and stun them for 2.5 sec. Dark Knight 63 22 sec
Rush Charges to the front to deal 720% damage to 12 target(s) and stun them for 2.5 sec. Hero 63 22 sec
File:Skill Rush (Paladin).png Rush Charges to the front to deal 720% damage to 12 target(s) and stun them for 2.5 sec. File:Hero Paladin.png Paladin 63 22 sec
Phase Dash Charges to the front to deal 540% damage to 7 target(s) 2 time(s) and stun them for 2 sec. Shadower 63 23 sec
File:Skill Angel Ray.png Angel Ray Attacks the target with a holy sword 3 times to deal ???% damage 2 time(s) each, and stuns them for 1 sec. File:Hero Bishop.png Bishop 103 17 sec

Skill Masteries can add a stun to, increase the stun duration of, or reduce the cooldown of the following skills:

Skill Masteries

Skill Mastery Description Class Req. Level Cooldown
Gust Charm Gust Charm - Stun Gust Charm stun duration +50% Night Lord 39 24 sec
Covering Fire Covering Fire - Stun Stuns the target struck by Covering Fire for 1 sec Bowmaster 49 19 sec
Covering Fire Covering Fire - Stun Stuns the target struck by Covering Fire for 1 sec Marksman 49 19 sec
Rush Rush - Reuse Decreases the Rush cooldown by 30% Dark Knight 90 15.4 sec
Rush Rush - Reuse Decreases the Rush cooldown by 30% Hero 90 15.4 sec
File:Skill Rush (Paladin).png Rush Rush - Reuse Decreases the Rush cooldown by 30% File:Hero Paladin.png Paladin 90 15.4 sec

Companions

Companions can, if summoned as Main Companions, inflict stuns or otherwise provide bonuses that can block or reduce the effectiveness of stuns.

Skill Description (at max level) Companion Req. Companion Level Cooldown
Removes 1/1/2/3 debuff(s) from the player and grants immunity to debuffs for 3/4/4/4 sec. Marksman (1st+) 1 Summoning Effect
Deals ???% damage to 7 target(s) in front and stuns them for 1.5/2/2 sec. Hero (2nd+) ???/1/1 22 sec
Increases the player's Debuff Tolerance by 10. Hero (3rd) 3/2 Passive
Fires arrows in multiple directions to deal ???% damage to 8 nearby target(s) 3 time(s) and stun them for 1/1 sec. Marksman (3rd+) 1 16 sec