Stun Skills
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Stun is an effect on certain skills that allow characters to temporarily prevent a monster, Elite Monsters or another player in Arena from performing any attacks. Different skills apply the stun effect for different durations. In particular, stuns help increase the damage against monsters when challenging a map, and when attacking an opponent in the Arena.
As a debuff, the stunned effect can be modified by the following Character Stats:
- Debuff Tolerance can reduce the duration of a stun, and Debuff Resistance can allow a stun to be completely evaded. These stats can be offset by Debuff Tolerance Ignore and Debuff Effectiveness.
- Status Effect Damage increases damage against frozen, stunned, or neutralized opponents.
Skills
| Skill | Description (at max level) | Class | Req. Level | Cooldown |
|---|---|---|---|---|
| Throws charms in front to deal 460% damage to 6 target(s) and stun them for 1.5 sec. | 35 | 24 sec | ||
| [Must Summon Evil Eye] The Evil Eye attacks 6 nearby target(s) to deal 80.5% damage 6 time(s) and stun them for 1.5 sec. | 40 | 18 sec | ||
| Charges to the front to deal 720% damage to 12 target(s) and stun them for 2.5 sec. | 63 | 22 sec | ||
| Charges to the front to deal 720% damage to 12 target(s) and stun them for 2.5 sec. | 63 | 22 sec | ||
| File:Skill Rush (Paladin).png Rush | Charges to the front to deal 720% damage to 12 target(s) and stun them for 2.5 sec. | File:Hero Paladin.png Paladin | 63 | 22 sec |
| Charges to the front to deal 540% damage to 7 target(s) 2 time(s) and stun them for 2 sec. | 63 | 23 sec | ||
| File:Skill Angel Ray.png Angel Ray | Attacks the target with a holy sword 3 times to deal ???% damage 2 time(s) each, and stuns them for 1 sec. | File:Hero Bishop.png Bishop | 103 | 17 sec |
Skill Masteries can add a stun to, increase the stun duration of, or reduce the cooldown of the following skills:
Skill Masteries
| Skill | Mastery | Description | Class | Req. Level | Cooldown |
|---|---|---|---|---|---|
| Gust Charm - Stun | Gust Charm stun duration +50% | 39 | 24 sec | ||
| Covering Fire - Stun | Stuns the target struck by Covering Fire for 1 sec | Bowmaster | 49 | 19 sec | |
| Covering Fire - Stun | Stuns the target struck by Covering Fire for 1 sec | Marksman | 49 | 19 sec | |
| Rush - Reuse | Decreases the Rush cooldown by 30% | 90 | 15.4 sec | ||
| Rush - Reuse | Decreases the Rush cooldown by 30% | 90 | 15.4 sec | ||
| File:Skill Rush (Paladin).png Rush | Rush - Reuse | Decreases the Rush cooldown by 30% | File:Hero Paladin.png Paladin | 90 | 15.4 sec |
Companions
Companions can, if summoned as Main Companions, inflict stuns or otherwise provide bonuses that can block or reduce the effectiveness of stuns.