Weapons

Weapons are upgradable equipment which is the primary way to increase a character's Attack. Weapons can be obtained by using Weapon Summoning Tickets in the Summon Weapons window.
Each weapon has an Inventory Effect (activated at all times) and an On-Equip Effect that activates when equipped. Only one weapon can be equipped at the same time. Both effects are increased when leveling up the weapon using Weapon Enhancers.
Weapons can be upgraded through leveling up, awakening and promotion.
- Leveling Up: Spend Weapon Enhancers to increase the attack, accuracy, and attack speed of a weapon. Maximum level is 100 for a non-awakened weapon. Higher rarity and tier weapons have progressively higher level-up costs.
- Awakening: Use duplicate weapons to increase a weapon's awakening stage. Weapons can be awakened up to 5 times by using duplicate weapons, which increases its maximum level cap by 20 per stage (to reach a total max of 200).
- Promotion: Convert 5 duplicate copies of a stage 5 awakened weapon into the next highest weapon tier. This serves as a pseudo pity mechanic for summoning duplicate weapons.
Each weapon rarity has 4 tiers, where lower numbered tiers produce higher stat effects (i.e. T4 is weaker than T1).
- Grey = Normal
- Blue = Rare
- Purple = Epic
- Orange = Unique
- Teal = Legendary
- Red = Mystic
- Dark Blue = Ancient (only T4 atm)
Note: It is suggested to spend almost all leftover Red Diamonds each week, after buying weekly items in the normal shop, on Summoning Weapons for efficient power gains in early progression. Once reaching level 10 in Weapon Summoning, pivot to Companion Summons until level 8 before returning to Weapon Summons.
Levelling Weapons
This section shows the cost and multiplier of the attack boost provided by the equipped weapon and their inventory effects.
Cost
Base cost depends on the item's grade and tier. The unit of measurement is 1 Weapon Enhancer.
- Normal T4: 10
- Normal T3: 12 (1.2x of T4)
- Normal T2: 14.4 (1.2x of T3)
- Normal T1: 17.28 (1.2x of T2)
- Rare T4: 40 (4x of Normal T4)
- Rare T3: 48 (1.2x of T4)
- Rare T2: 57.6 (1.2x of T3)
- Rare T1: 69.12 (1.2x of T2)
- Epic T4: 140 (3.5x of Rare T4)
- Epic T3: 168 (1.2x of T4)
- Epic T2: 201.6 (1.2x of T3)
- Epic T1: 241.92 (1.2x of T2)
- Unique T4: 490 (3.5x of Epic T4)
- Unique T3: 588 (1.2x of T4)
- Unique T2: 705.6 (1.2x of T3)
- Unique T1: 846.72 (1.2x of T2)
- Legendary T4: 1,470 (3x of Unique T4)
- Legendary T3: 1,764 (1.2x of T4)
- Legendary T2: 2,116.8 (1.2x of T3)
- Legendary T1: 2,540.16 (1.2x of T2)
- Mystic T4: 5,880 (4x of Legendary T4)
- Mystic T3: 7,056 (1.2x of T4)
- Mystic T2: 8,467.2 (1.2x of T3)
- Mystic T1: 10,160.64 (1.2x of T2)
- Ancient T4: 23,520 (4x of Mystic T4)
The cost is multiplied based on the current weapon level. The final cost is rounded up to the nearest 1 Weapon Enhancer.
- Level 1 -> 2 to Level 50 -> 51:
- Level 51 -> 52 to Level 100 -> 101:
- Level 101 -> 102 to Level 150 -> 151:
- Level 151 -> 152 to Level 199 -> 200:
Stats
Base attack values for equipped weapons are as follows.
- Normal T4: 15%
- Normal T3: 18% (1.2x of previous tier)
- Normal T2: 21% (1.1666x of previous tier)
- Normal T1: 25% (1.19x of previous tier)
- Rare T4: 31.3% (1.25x of previous tier)
- Rare T3: 39.1% (1.25x of previous tier)
- Rare T2: 48.9% (1.25x of previous tier)
- Rare T1: 61.1% (1.25x of previous tier)
- Epic T4: 76.4% (1.25x of previous tier)
- Epic T3: 95.5% (1.25x of previous tier)
- Epic T2: 119.4% (1.25x of previous tier)
- Epic T1: 149.3% (1.25x of previous tier)
- Unique T4: 194.1% (1.3x of previous tier)
- Unique T3: 252.3% (1.3x of previous tier)
- Unique T2: 328% (1.3x of previous tier)
- Unique T1: 426.4% (1.3x of previous tier)
- Legendary T4: 554.3% (1.3x of previous tier)
- Legendary T3: 720.6% (1.3x of previous tier)
- Legendary T2: 936.8% (1.3x of previous tier)
- Legendary T1: 1,217.8% (1.3x of previous tier)
- Mystic T4: 1,619.7% (1.33x of previous tier)
- Mystic T3: 2,154.2% (1.33x of previous tier)
- Mystic T2: 2,865.1% (1.33x of previous tier)
- Mystic T1: 3,810.6% (1.33x of previous tier)
- Ancient T4: 5,144.3% (1.35x of previous tier)
The attack boost is increased based on the weapon level by a fixed multiplier. The attack boost is rounded down to the nearest 0.1%. For specific levels however, the value might be inaccurate.
- Level 1 to 100:
- Level 101 to 130:
- Level 131 to 155:
- Level 156 to 175:
- Level 176 to 200:
For the inventory effect, only the attack boost is applied at a fraction of the equipped attack boost, and other stats for equipping a weapon are not applied as inventory effects. Depending on rank, this fraction differs.
- Normal T4 ~ Unique T1: Inventory effect = Equipped attack boost divided by 3.5
- Legendary T4 and above: Inventory effect = Equipped attack boost divided by 4