Bishop/Mastery
< Bishop
| Skill | Description | Req. Level |
|---|---|---|
| Energy Bolt - Damage | Energy Bolt damage +15% | 12 |
| Main Stat Enhancement | Main Stat +30 | 14 |
| Energy Bolt - Target | Energy Bolt max targets +1 | 15 |
| Critical Rate Enhancement | Critical Rate +5% | 17 |
| Energy Bolt - Damage | Energy Bolt damage +20% | 19 |
| Magic Guard - Reuse | Decreases the Magic Guard cooldown by 30% | 21 |
| Energy Bolt - Target | Energy Bolt max targets +1 | 22 |
| Teleport - Reuse | Decreases the Teleport cooldown by 30% | 24 |
| Energy Bolt - Damage | Energy Bolt damage +20% | 26 |
| Basic Attack Damage Enhancement | Basic Attack Damage +15% | 28 |
| Holy Arrow - Damage | Holy Arrow damage +15% | 32 |
| Accuracy Enhancement | Accuracy +5 | 34 |
| Holy Arrow - Target | Holy Arrow max targets +1 | 37 |
| Heal - Persistence | Heal duration +50% | 39 |
| Holy Arrow - Damage | Holy Arrow damage +20% | 42 |
| Bless - Persistence | Bless duration +30% | 44 |
| Holy Arrow - Boss Monster Damage | Adds 15% Boss Monster Damage to Holy Arrow | 47 |
| MP Eater - MP Boost | When your MP is 50% or higher, increases Attack Speed by 7% | 49 |
| Holy Arrow - Damage | Holy Arrow damage +20% | 52 |
| Heal - Attack | When your HP is 50% of higher, increases Attack by 8% | 54 |
| Holy Arrow - Strike | Holy Arrow target strike count +1 | 56 |
| Max Damage Multiplier Enhancement | Max Damage Multiplier +10% | 58 |
| Shining Ray - Damage | Shining Ray damage +10% | 62 |
| Basic Attack Target Enhancement | Basic Attack Target +1 | 64 |
| Shining Ray - Damage | Shining Ray damage +11% | 66 |
| Holy Fountain - Boss Monster Damage | When Holy Fountain's recovery effect is activated, increases the target's Boss Monster Damage by 10% for 15 sec | 68 |
| Shining Ray - Boss Monster Damage | Adds 10% Boss Monster Damage to Shining Ray | 71 |
| Triumph Feather - Damage | Triumph Feather damage +50% | 73 |
| Shining Ray - Damage | Shining Ray damage +12% | 76 |
| Triumph Feather - Chance | Triumph Feather activation chance +10% | 78 |
| Shining Ray - Damage | Shining Ray damage +13% | 80 |
| Holy Magic Shell - Purification | When Holy Magic Shell is activated, removes 1 debuff(s) from the target | 82 |
| Shining Ray - Boss Monster Damage | Adds 10% Boss Monster Damage to Shining Ray | 84 |
| Skill Damage Enhancement | Skill Damage +15% | 86 |
| Shining Ray - Damage | Shining Ray damage +14% | 88 |
| Holy Symbol - Damage Boost | When Holy Symbol is activated, increases your damage by 25% if the number of allied players, excluding yourself, is 2 or lower | 90 |
| Shining Ray - Damage | Shining Ray damage +15% | 92 |
| Triumph Feather - Harnessing | When harnessing the power of the angel, activates the additional damage effect to 7 random nearby target(s). Removes activation time limit | 94 |
| Shining Ray - Strike | Shining Ray target strike count +1 | 96 |
| Holy Symbol - Persistence | Holy Symbol duration +50% | 98 |
| Big Bang - Damage | Big Bang damage +10% | 102 |
| Triumph Feather - Strike | Triumph Feather target strike count +1 | 104 |
| Big Bang - Damage | Big Bang damage +11% | 106 |
| Angel Ray - Damage | Angel Ray damage +50% | 108 |
| Big Bang - Boss Monster Damage | Adds 10% Boss Monster Damage to Big Bang | 111 |
| Advanced Blessing - Final Damage | When your MP is 50% or higher for the duration of Advanced Blessing, increases your Final Damage by 4% | 113 |
| Big Bang - Damage | Big Bang damage +12% | 116 |
| Genesis - Damage | Genesis damage +50% | 118 |
| Big Bang - Damage | Big Bang damage +13% | 120 |
| Angel Ray - Boss Monster Damage | When hitting a boss monster with Angel Ray, deals 680% additional damage (Damage increases with Angel Ray skill level) | 122 |
| Big Bang - Boss Monster Damage | Adds 10% Boss Monster Damage to Big Bang | 124 |
| Genesis - Reuse | Decreases the Genesis cooldown by 30% | 126 |
| Big Bang - Damage | Big Bang damage +14% | 128 |
| Bahamut - Damage & Target | Bahamut damage +50%, max targets +3 | 130 |
| Big Bang - Damage | Big Bang damage +15% | 132 |
| Blood of the Divine - Attack Speed | Increases Attack Speed by 1.5% for every 10% of current HP | 134 |
| Big Bang - Strike | Big Bang target strike count +1 | 136 |
| Bahamut - Reuse | Decreases the Bahamut cooldown by 30% | 138 |