Element Amplification

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Element Amplification
ClassArch Mage (Ice Lightning), Arch Mage (Fire Poison)
TypePassive
Level required75

Element Amplification is a 3rd job Arch Mage (Ice Lightning) and Arch Mage (Fire Poison) skill.

Skill Enhancement

LevelDescription
1When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 15%.
10When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 15.4%.
20When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 15.9%.
30When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 16.3%.
40When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 16.8%.
50When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 17.2%.
60When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 17.7%.
70When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 18.1%.
80When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 18.6%.
90When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 19%.
100When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 19.5%.
110When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 19.9%.
120When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 20.4%.
130When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 20.8%.
140When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 21.3%.
150When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 21.7%.
160When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 22.2%.
170When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 22.6%.
180When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 23.1%.
190When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 23.5%.
200When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 24%.

Skill level: