Ability

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Ability, also known as Hero Power Ability (Inner Ability in the retail MapleStory game) are reconfigurable stats which can be changed by using Medal of Honor. It is accessible in the Hero Power window. There are 6 tiers of Ability available for each slot, which are obtainable on a fixed probability chance. While the probability of receiving the tiers are different and depend on the Ability Reconfiguration Level, the stat being increased within that set is random.

The number of ability slots increases by 1 for every Hero Power Stage up to a maximum 6 slots. The higher the number of slots, the more Medal of Honor you need to use.

Presets and reconfiguring

Presets allow you to create sets of ability without overriding them. This allows you to use a different preset for each gameplay, such as one set for Arena and one set for hunting. You can set up to 10 presets. Only the active preset is applied to the character.

When reconfiguring, you can also:

  • Prevent certain slots from rerolling, by locking them. This costs additional Medal of Honor.
  • Save the current options for that preset, at the cost of 500 Medal of Honor.
  • Select preferred options, which will pause the reconfiguration and show a popup if a selected option appears. This allows you to hold the reroll button without accidentally skipping over a preferred option.

Available options

The following table provides the available Ability options at each level.

Stat Normal Rare Epic Unique Legendary Mystic
Main Stat 40 ~ 60 100 ~ 150 200 ~ 300 400 ~ 700 800 ~ 1200 1500 ~ 2500
Max HP 1200 ~ 1500 1800 ~ 3000 4500 ~ 9000 15000 ~ 30000 35000 ~ 65000 70000 ~ 115000
Max MP 30 ~ 40 50 ~ 70 100 ~ 150 200 ~ 400 500 ~ 800 900 ~ 1500
Accuracy 2 ~ 3 4 ~ 5 6 ~ 8 10 ~ 12 14 ~ 16 20 ~ 25
Evasion 2 ~ 3 4 ~ 5 6 ~ 8 10 ~ 12 14 ~ 16 20 ~ 25
MP Recovery Per Sec 3 ~ 5 6 ~ 10 11 ~ 20 21 ~ 30 40 ~ 60 80 ~ 150
Damage 3% ~ 5% 7% ~ 10% 12% ~ 15% 18% ~ 25% 28% ~ 40%
Debuff Tolerance 4 ~ 5 6 ~ 8 10 ~ 12 14 ~ 16 18 ~ 25
Min Damage Multiplier 7% ~ 10% 12% ~ 15% 18% ~ 25% 28% ~ 40%
Max Damage Multiplier 7% ~ 10% 12% ~ 15% 18% ~ 25% 28% ~ 40%
Critical Rate 3% ~ 6% 7% ~ 9% 10% ~ 14% 15% ~ 20%
Critical Resistance 4.5% ~ 9% 10.5% ~ 13.5% 15% ~ 21% 22.5% ~ 30%
Attack Speed 7% ~ 9% 10% ~ 14% 15% ~ 20%
Damage Taken Decrease 2% ~ 3% 4% ~ 6% 7% ~ 10%
Meso Drop 5% ~ 8% 9% ~ 15%
EXP Gain 5% ~ 8% 9% ~ 15%
Defense Penetration 8% ~ 12% 14% ~ 20%
Boss Monster Damage 18% ~ 25% 28% ~ 40%
Normal Monster Damage 18% ~ 25% 28% ~ 40%

Ability Reconfiguration Level

The options that can appear in each slot are determined by the Ability Reconfiguration Level, which can be increased up to Level 20. Increasing this level increases the chance of getting higher tier ability options.

LevelNormalRareEpicUniqueLegendaryMystic
160.00%35.00%4.70%0.30%0.00%0.00%
259.30%35.00%5.00%0.70%0.00%0.00%
350.00%35.00%13.50%1.50%0.00%0.00%
440.00%35.00%22.50%2.50%0.00%0.00%
530.00%32.00%34.30%3.50%0.20%0.00%
625.00%32.00%39.00%3.60%0.40%0.00%
725.00%32.00%38.50%3.70%0.80%0.00%
825.00%32.00%38.33%3.65%1.00%0.02%
925.00%32.00%38.28%3.60%1.09%0.03%
1025.00%32.00%38.23%3.55%1.18%0.04%
1125.00%32.00%38.17%3.50%1.27%0.06%
1225.00%32.00%38.11%3.45%1.36%0.08%
1325.00%32.00%38.05%3.40%1.45%0.10%
1425.00%32.00%37.99%3.35%1.54%0.12%
1525.00%32.00%37.93%3.30%1.63%0.14%
1625.00%32.00%37.87%3.25%1.72%0.16%
1725.00%32.00%37.81%3.20%1.81%0.18%
1825.00%32.00%37.75%3.15%1.90%0.20%
1925.00%32.00%37.69%3.10%1.99%0.22%
2025.00%32.00%37.63%3.05%2.08%0.24%

Medals to level up

The number of medals needed to level up is as follows. You can check how many medals you have used by viewing the Ability Pass.

Level Medals to next level Cumulative medals
1 5000 5000
2 12000 17000
3 18000 35000
4 25200 60200
5 35300 95500
6 49400 144900
7 69200 214100
8 96900 311000
9 135700 446700
10 176400 623100
11 229300 852400
12 298100 1150500
13 387500 1538000
14 503800 2041800
15 604600 2646400
16 725500 3371900
17 870600 4242500
18 1044700 5287200
19 1253600 6540800
20 - -

Reconfiguration Cost

The amount of Medal of Honor needed to reconfigure depends on the number of locked slots, and the Ability Reconfiguration Level.

Number of locked slots
Level 0 1 2 3 4 5
1 20 30 40 50 60 70
2 30 45 60 75 90 105
3 40 60 80 100 120 140
4 50 75 100 125 150 175
5 55 83 110 138 165 193
6 60 90 120 150 180 210
7 65 98 130 163 195 228
8 68 102 136 170 204 238
9 71 107 142 178 213 249
10 74 111 148 185 222 259
11 77 116 154 193 231 270
12 80 120 160 200 240 280
13 83 125 166 208 249 291
14 86 129 172 215 258 301
15 89 134 178 223 267 312
16 91 137 182 228 273 319
17 93 140 186 233 279 326
18 95 143 190 238 285 333
19 97 146 194 243 291 340
20 99 149 198 248 297 347

Bug with Maximum Option Value

From November 6th 2025 to December 2nd 2025, an error in the Ability calculation logic was discovered which prevented maximum values from appearing.[1] For example, achieving 40% Damage with range 28% ~ 40% was not possible. This was caused by a "less than" condition being used instead of "less than or equal to".

The issue was discovered internally and fixed via a live patch without prior user notification, and subsequent user inquiries were met with inaccurate responses. Nexon attributed the delayed detection and communication to operational gaps and compensated affected players with all all Medals of Honor used and 2x the Blue Diamonds spent on Medals of Honor and the Ability Passes during the period.

References