Into Darkness

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Into Darkness
ClassShadower
TypeActive
Level required74
MP cost (at Level 1)35
Cooldown40 sec

Into Darkness is a 3rd job Shadower skill.

Skill Enhancement

LevelDescription
1Increases Final Damage by 20% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
10Increases Final Damage by 20.8% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
20Increases Final Damage by 21.6% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
30Increases Final Damage by 22.4% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
40Increases Final Damage by 23.2% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
50Increases Final Damage by 24% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
60Increases Final Damage by 24.8% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
70Increases Final Damage by 25.6% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
80Increases Final Damage by 26.4% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
90Increases Final Damage by 27.2% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
100Increases Final Damage by 28% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
110Increases Final Damage by 28.8% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
120Increases Final Damage by 29.6% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
130Increases Final Damage by 30.4% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
140Increases Final Damage by 31.2% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
150Increases Final Damage by 32% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
160Increases Final Damage by 32.8% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
170Increases Final Damage by 33.6% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
180Increases Final Damage by 34.4% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
190Increases Final Damage by 35.2% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
200Increases Final Damage by 36% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.

Skill level: